A state table contains a sequence of instructions, called states, that perform the activities of a voice application. When a voice application is started, the states in the associated state table are processed. Each state defines an action to be performed. The result of each action controls which state is run next.
Any state table can invoke other state tables; this technique is called nesting. A state table can be started in one of the following ways:
More than one application can use the same state table, concurrently.